A Flash Paint Application

More Properties

Now let's create an easy way to scale the brush. The first thing we'll do is declare a variable called brushScale with a value of 150:

var brushScale:Number = 150;

Now we'll set the _xscale and _yscale of each myPaint MovieClip equal to the variable brushScale. There's a little programming shortcut you can take, which you may not have seen yet. You may be used to completing that task with something like this:

myPaint._yscale = brushScale;
myPaint._xscale = brushScale;

But you can save a line a code since both properties (_yscale and _xscale) are set to the same value (brushScale):

myPaint._yScale = myPaint._xScale = brushScale;

Nice, huh? You're Actions window should look like this now:

Test your paint application to make sure you didn't break anything:

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